Full notes
Full Dojo Masters update
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What changed
1 fix1 addition1 change0 removals
- Server
- Gameplay
- Fixes
fixedWe have finally been able to track down (-and hopefully fixed) the root cause of the Desync that has been plaguing the game recently. Additionally, we've noticed a few users with unconventional network setups having trouble starting online matches. We have put in place some temporary fixes as we continue our netcode rework (This fix is for you DrCondor
changedWe will continue monitoring for any other unexpected issues.
added❖ ChangelogNetcode: Fixes to better prevent desyncs when both players have unstable connections. - Netcode: Better handling of various unintended duplicate packets which also leads to a slight performance boost. - Netcode: Better handling of connections that are only slightly unstable, prone to occasional connection/ping spikes. - Netcode: Temporary fix for users who lack support for receiving UDP network packets. - Netcode: A new red "x" symbol will appear on your connection status icon when the connection is restricted to TCP-Only.
We have finally been able to track down (-and hopefully fixed) the root cause of the Desync that has been plaguing the game recently. Additionally, we've noticed a few users with unconventional network setups having trouble starting online matches. We have put in place some temporary fixes as we continue our netcode rework (This fix is for you DrCondor
)
We will continue monitoring for any other unexpected issues.
❖ Changelog
- NetcodeFixes to better prevent desyncs when both players have unstable connections. - Netcode: Better handling of various unintended duplicate packets which also leads to a slight performance boost. - Netcode: Better handling of connections that are only slightly unstable, prone to occasional connection/ping spikes. - Netcode: Temporary fix for users who lack support for receiving UDP network packets. - Netcode: A new red "x" symbol will appear on your connection status icon when the connection is restricted to TCP-Only.
Source
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