Full notes
Full Dogstar update
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What changed
- Gameplay
- Server
Firstly, HI! to the new players who got Dogstar in one of Otaku's bundles. These bundles have been absolutely hopeless at making me any real money (other than monthly beer / entertainment money, but that's something right?) but otherwise brilliant at getting Dogstar onto more players computers (now 3000 installs and rising, which is a huge jump from just relying on being found on Steam which = next to impossible for tiny little indie games like mine which are literally a dime a dozen these days.)
Dogstar 1.1.3 Patch Notes
Bugfix 1
Fixed a bug in multiplayer versus mode, where either player's bullet was not destroyed when shooting the other player. This meant a single shot against the other player could register multiple hits instead of just 1.
Bugfix 2
Fixed a bug in multiplayer versus mode, where the player hit sprite was not cancelling out after being hit, meaning the player's ship was flashing constantly after being hit. (seriously....how did I miss this, smh) Please, if anyone finds a bug please report it so I can fix it. I also welcome suggestions and feedback! Cheers, Chris Stanek Dogstar Developer
Source
Changelog.gg summarizes and formats this update. How we read updates.
