What changed
0 fixes0 additions1 change0 removals
changedThis update is just a quick tweak to the first couple of levels (Jupiter) Changed the number of Jupiter's Moons from 4 to 2, to reduce screen clutter on the early levels. Changed the behaviour of the Moons when destroyed: Both moons when destroyed will create a rockbuster bomb, putting more bombs in play earlier, to give beginning players a chance to use this mechanic early in the game. These changes have been made to the single player campaign levels of Jupiter 1 and 2, and the Multiplayer Co-op levels of Jupiter 1 and 2.
Dogstar changes
changedThis update is just a quick tweak to the first couple of levels (Jupiter) Changed the number of Jupiter's Moons from 4 to 2, to reduce screen clutter on the early levels. Changed the behaviour of the Moons when destroyed: Both moons when destroyed will create a rockbuster bomb, putting more bombs in play earlier, to give beginning players a chance to use this mechanic early in the game. These changes have been made to the single player campaign levels of Jupiter 1 and 2, and the Multiplayer Co-op levels of Jupiter 1 and 2.
This update is just a quick tweak to the first couple of levels (Jupiter) Changed the number of Jupiter's Moons from 4 to 2, to reduce screen clutter on the early levels. Changed the behaviour of the Moons when destroyed: Both moons when destroyed will create a rockbuster bomb, putting more bombs in play earlier, to give beginning players a chance to use this mechanic early in the game. These changes have been made to the single player campaign levels of Jupiter 1 and 2, and the Multiplayer Co-op levels of Jupiter 1 and 2.