Full notes
Full Dofense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Balance
- Gameplay
Dofense changes
Fix tower range issues. A crash that was observed when a laser is built within range of creep. This change will fix it. It should also fix some other behaviour, where enemies were sometimes ignored even if they were within range.
Enabled support for resizing the screen. The game can be played at any resolution as long as the aspect ratio is 16:9. On some non-standard screen resolutions this may cause a problem. Now you can exit fullscreen mode by hitting "Alt+Enter" and then resize the game window to match your screen size. Please try to match 16:9 aspect ratio to avoid seeing misaligned UI panels
Added a max limit of 4 on shock tower crowd damage for better balance
Update hit VFX of laser on Creep
removed "Shift+tab" hotkey to change timescale in reverse direction. This hotkey is used by steam overlay, so it's not a good idea for the game to use it in any other way.
Source
Changelog.gg summarizes and formats this update. How we read updates.
