HomeGamesUpdatesPricingMethodology
Steam News25 January 20197y ago

v1.0.9 - AI, Physics & Catching

v1.0.9 is now available featuring the first batch of our roadmap changes. Up first was AI & NPC Improvements with improved AI movement, behavior, and ball physics. Also included in this patch is Catching Improvements.

Full notes

Full Dodgeball Simulator VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedv1.0.9 is now available featuring the first batch of our roadmap changes. Up first was AI & NPC Improvements with improved AI movement, behavior, and ball physics. Also included in this patch is Catching Improvements .
changedMajor ChangesIncreased NPC movement speed
changedMajor ChangesUpdated NPC animations for more athletic appearance
addedMinor ChangesGlasses and accessories can now be knocked off of NPCs by balls
addedMinor ChangesGlasses and accessories can now be removed from NPCs, added to NPCs and may be thrown
fixedMinor ChangesFixed bug in which the player could ignite a ball by transferring it quickly between hands.

Dodgeball Simulator VR changes

addedv1.0.9 is now available featuring the first batch of our roadmap changes. Up first was AI & NPC Improvements with improved AI movement, behavior, and ball physics. Also included in this patch is Catching Improvements .
changedIncreased NPC movement speed
changedUpdated NPC animations for more athletic appearance
addedGlasses and accessories can now be knocked off of NPCs by balls
addedGlasses and accessories can now be removed from NPCs, added to NPCs and may be thrown

v1.0.9 is now available featuring the first batch of our roadmap changes. Up first was AI & NPC Improvements with improved AI movement, behavior, and ball physics. Also included in this patch is Catching Improvements.

Major Changes

  • Increased NPC movement speed

  • Updated NPC animations for more athletic appearance

  • NPCs now attempt to dodge incoming balls

  • Balls thrown by NPCs now are affected by gravity

  • Catching is now more consistent and reliable even at lower framerates

Minor Changes

  • Glasses and accessories can now be knocked off of NPCs by balls

  • Glasses and accessories can now be removed from NPCs, added to NPCs and may be thrown

  • Fixed bug in which the player could ignite a ball by transferring it quickly between hands.

All in all the game feels quite different already, and we think you will enjoy the changes and added intensity! Give it a try and let us know what you think! Happy Dodging!

Source

Steam News / 25 January 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.