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Full Dodgeball Simulator VR update
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TL;DR: Trello roadmap can be found here. Please let us know what you think, and what you would like to see next! Hi everyone! First off we want to thank everyone who has played Dodgeball Simulator VR thus far and we want to encourage you to keep the feedback coming! We've received some great feedback via reviews, Steam community posts, and YouTube videos. This past week we were able to come up with an Early Access development roadmap listing some of the features that are:
Under considering
Planned for development
In Progress
Available to play
The roadmap can be viewed on this public Trello board.
First up: Improvements to NPC behavior, animation, and throwing!
We've received plenty of feedback about the opponents feeling a touch robotic. We also understand that the anti-gravity throws from the AI are jarring to some players and is ruining the immersion. We hope to correct this soon! Again, your feedback will be critical in prioritizing and populating the roadmap, so let us know what you'd like to see next in Dodgeball Simulator VR!
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