Full notes
Full Doctor Who: The Edge of Reality update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
Doctor Who: The Edge of Reality changes
We've updated The Edge of Reality with another round of general fixes and user feedback issues addressed, here's the list ...
Fixed an issue where a softlock could occur on the main menu when spamming inputs
Removed bloodied bones from the Catacombs
Fixed an issue where the player may be pushed by certain objects during the confrontation with The First
Fixed an issue where the player could retain control of the character on the main menu
Added a death plane into the Escherverse to prevent players from being softlocked by falling out of bounds
Optimization on the Forest of Lucia Minor
Fixed various collision issues across some levels that would allow the player to go out of bounds
Minor improvements to the animation on the Doctor
Added a controls layout menu to the main menu and pause menu
Fixed an issue that would cause the Dalek aim to be off center when moving backwards in the shooter section of Metebelis IV
Fixed an issue where the player could continue moving after using the Sonic Screwdriver in the final confrontation
Lowered the height of the crouch
Prevented the player from crouching whilst playing as a Dalek
Fixed an issue that was causing Emer to repeat a line at the end of the shooter section of Metebelis IV
Fixed an issue where music would stop playing if the player is killed
Potential fix for an issue that caused hitches to occur during Chaosverse levels
Fixed an issue where the subtitles would disappear too quickly on certain levels
Source
Changelog.gg summarizes and formats this update. How we read updates.
