Full notes
Full Doctor Who: The Edge of Reality update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- UI and audio
Doctor Who: The Edge of Reality changes
Below is a list of the latest fixes and items to be addressed.
Fixed an issue where players may become temporarily unable to use the Sonic Screwdriver
Optimization on Victorian London
Locked player movement during time glitches on Victorian London
Moved the starting position of the player on Lucia Minor and Victorian London
Camera sensitivity settings now effect object inspection
Changed the binding of arrow keys to interact with the inventory rather than move the player
Fixed an issue that could occur when attempting to quit to the main menu when loading into another level
Prevented player movement after being killed
Fixed an issue where the camera would return to the player perspective for a moment after being caught by any Cybermen
The alternative Sonic Screwdrivers will now display the correct colours when used
Added a resolution dialogue box on boot
Fixed an issue where the back of the TARDIS was not displaying correctly
Optimization on Lucia Minor
Fixed an issue where players could be caught by Cybermen during a cutscene
Added player footstep sounds
Fixed an issue where the volume would reset after a time glitch or returning to the main menu
Fixed an issue where the player could back out of certain interactive objects whilst maintaining the interaction
Fixed an issue where Emer would continue to prompt the player to pick up the torch in Lucia Minor after picking up the torch
Increased the delay between hint repetitions for the hint in the office
Fixed an issue where players could walk backwards into Angels with no consequences
Source
Changelog.gg summarizes and formats this update. How we read updates.
