Full notes
Full Doctor Who: The Edge of Reality update
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What changed
- Fixes
- Gameplay
- UI and audio
Doctor Who: The Edge of Reality changes
Thank you for all your feedback! The publishing and development teams have been working hard since launch to get issues resolved as quickly as possible. We have published an update to add improvements and bug fixes.
This update includes :
Gamma option has been replaced by Brightness option.
Range of Brightness option increased.
Changes to the timing of some of the music tracks.
Updates to some translations.
Implemented a mouse sensitivity option
Implemented an invert camera y-axis option
We have a plan of priorities to fix over the coming days which will see issues investigated and resolved related to:
Reported freezes during two of the CyberReaper chase levels
An issue where the game could become locked when moving between options on the main menu
The player is able to escape from one of the final levels
The issue on the main menu where the player retains control of the in game character
A collision issue where the player’s arm will pass through objects
An audio issue with the music stopping when the player dies
An issue where the opening credits could be viewed off-centre
The issue with the aiming during the Metebilis IV level
An audio issue when sound triggers incorrectly at the end of Metebilis IV
Fix an issue where an object would not reset correctly after dying
We will continue to respond to any issues raised and continue to work with you in the coming days and weeks to resolve anything we find.
Thank you!
Source
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