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Steam News15 October 20214y ago

Patch 1

Thank you for all your feedback! The publishing and development teams have been working hard since launch to get issues resolved as quickly as possible. We have published an update to add improvements and bug fixes.

Full notes

Full Doctor Who: The Edge of Reality update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions5 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedThank you for all your feedback! The publishing and development teams have been working hard since launch to get issues resolved as quickly as possible. We have published an update to add improvements and bug fixes.
changedRange of Brightness option increased.
fixedWe have a plan of priorities to fix over the coming days which will see issues investigated and resolved related to:
changedA collision issue where the player’s arm will pass through objects
changedAn audio issue with the music stopping when the player dies
changedAn audio issue when sound triggers incorrectly at the end of Metebilis IV

Doctor Who: The Edge of Reality changes

fixedThank you for all your feedback! The publishing and development teams have been working hard since launch to get issues resolved as quickly as possible. We have published an update to add improvements and bug fixes.
changedRange of Brightness option increased.
fixedWe have a plan of priorities to fix over the coming days which will see issues investigated and resolved related to:
changedA collision issue where the player’s arm will pass through objects
changedAn audio issue with the music stopping when the player dies

Thank you for all your feedback! The publishing and development teams have been working hard since launch to get issues resolved as quickly as possible. We have published an update to add improvements and bug fixes.

This update includes :

  • Gamma option has been replaced by Brightness option.

  • Range of Brightness option increased.

  • Changes to the timing of some of the music tracks.

  • Updates to some translations.

  • Implemented a mouse sensitivity option

  • Implemented an invert camera y-axis option

We have a plan of priorities to fix over the coming days which will see issues investigated and resolved related to:

  • Reported freezes during two of the CyberReaper chase levels

  • An issue where the game could become locked when moving between options on the main menu

  • The player is able to escape from one of the final levels

  • The issue on the main menu where the player retains control of the in game character

  • A collision issue where the player’s arm will pass through objects

  • An audio issue with the music stopping when the player dies

  • An issue where the opening credits could be viewed off-centre

  • The issue with the aiming during the Metebilis IV level

  • An audio issue when sound triggers incorrectly at the end of Metebilis IV

  • Fix an issue where an object would not reset correctly after dying

We will continue to respond to any issues raised and continue to work with you in the coming days and weeks to resolve anything we find.

Thank you!

Source

Steam News / 15 October 2021

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