What changed
0 fixes3 additions6 changes1 removal
- Gameplay
- Balance
- Store
- Performance
removedSystem Update & Fleet Expansion [v1.4.0Overseer, the Void Swarm's adaptation rate has forced a shift in our tactical doctrine. Sitting behind Earth's Aegis Dome is no longer mathematically viable for long-term survival. We are expanding the defense grid to the outer sectors and authorizing offensive Siege protocols.
addedSystem Update & Fleet Expansion [v1.4.0The Forge has been heavily updated with new ballistic refits, and the Stardust economy has been stabilized to support the construction of Capital-class vessels.
changedNEW ENDGAME PROTOCOL: VOID ASSAULTThe Siege of the Hive Core: For the first time, Command is authorizing a direct strike on the Void Swarm's origin point. This is a finite, high-attrition siege. You will warp in with whatever Fleet Capacity you have managed to stockpile and fight until the Core fractures... or your fleet is decimated.
addedFLEET COMMAND & FORGE EXPANSION:Project Saturn Authorized: The ultimate Siege Frigate is now available for 5 Billion Population. This heavy saucer unit fires highly piercing, massive-yield energy waves to shatter armored targets. Limit one per sector.
addedFLEET COMMAND & FORGE EXPANSION:Valkyrie Refit (Depleted Uranium Rounds): Valkyrie gunships can now be retrofitted at the Forge with heavy golden cannons, massively increasing their combat payload.
changedFLEET COMMAND & FORGE EXPANSION:Drone Refit (Micro-Plasma Repeaters): Strike Drones have been upgraded with rapid-fire cyan needles for maximum swarm-clearing efficiency.
Divine Orbit changes
removedOverseer, the Void Swarm's adaptation rate has forced a shift in our tactical doctrine. Sitting behind Earth's Aegis Dome is no longer mathematically viable for long-term survival. We are expanding the defense grid to the outer sectors and authorizing offensive Siege protocols.
addedThe Forge has been heavily updated with new ballistic refits, and the Stardust economy has been stabilized to support the construction of Capital-class vessels.
changedThe Siege of the Hive Core: For the first time, Command is authorizing a direct strike on the Void Swarm's origin point. This is a finite, high-attrition siege. You will warp in with whatever Fleet Capacity you have managed to stockpile and fight until the Core fractures... or your fleet is decimated.
addedProject Saturn Authorized: The ultimate Siege Frigate is now available for 5 Billion Population. This heavy saucer unit fires highly piercing, massive-yield energy waves to shatter armored targets. Limit one per sector.
addedValkyrie Refit (Depleted Uranium Rounds): Valkyrie gunships can now be retrofitted at the Forge with heavy golden cannons, massively increasing their combat payload.
System Update & Fleet Expansion [v1.4.0]
Overseer, the Void Swarm's adaptation rate has forced a shift in our tactical doctrine. Sitting behind Earth's Aegis Dome is no longer mathematically viable for long-term survival. We are expanding the defense grid to the outer sectors and authorizing offensive Siege protocols.
The Forge has been heavily updated with new ballistic refits, and the Stardust economy has been stabilized to support the construction of Capital-class vessels.
NEW ENDGAME PROTOCOL: VOID ASSAULT
The Siege of the Hive Core: For the first time, Command is authorizing a direct strike on the Void Swarm's origin point. This is a finite, high-attrition siege. You will warp in with whatever Fleet Capacity you have managed to stockpile and fight until the Core fractures... or your fleet is decimated.
FLEET COMMAND & FORGE EXPANSION:
Project Saturn Authorized: The ultimate Siege Frigate is now available for 5 Billion Population. This heavy saucer unit fires highly piercing, massive-yield energy waves to shatter armored targets. Limit one per sector.
Valkyrie Refit (Depleted Uranium Rounds): Valkyrie gunships can now be retrofitted at the Forge with heavy golden cannons, massively increasing their combat payload.
Drone Refit (Micro-Plasma Repeaters): Strike Drones have been upgraded with rapid-fire cyan needles for maximum swarm-clearing efficiency.
SYSTEM CALIBRATIONS:
Dynamic Command Terminal: The UI bridge has been upgraded. The terminal background will now physically reflect your currently active sector and dynamically shift based on your equipped Planetary Skins.
Tactical Telemetry: Attempting to initialize a Void Assault will now project a live threat-analysis of your Warp Energy compared to the Hive Core's HP. Proceed with caution.
Zero-Allocation Physics: Background garbage collection has been optimized. 144Hz displays will see vastly improved stability during late-game screen-clearing events.
Command Directives updated. Awaiting your orders.