Full notes
Full Divided We Fall: Play For Free update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
This has been a pretty fun launch. We have been working day and night fixing a lot of issues that players could have been having. The game has reached a pretty stable state now, but don't hesitate to let us know if you run in any bug or crash here or on the Discord Tech support channel.
v1.04 - October 4 2017
Fixes - Spectator and synchronisation issues vastly improved - Made AI spawn more balanced - Fixed some map changing crashes - Fixed host synchronisation issues that could cause crashes - Weapon pickup and body looting should be fixed
v1.03 - October 3 2017
Fixes - Server crash reduced - Picking up weapons should be improved and fixed - Auto-nade bug behind trees is fixed - Synchronization issues should be reduced - Tutorial is improved and issues should be fixed There was also a v1.02 just after release where we fixed a bunch of immediate issues, but in the panic we didn't keep track of the details that we changed (the git commits from that moment are a bit hectic)
Source
Changelog.gg summarizes and formats this update. How we read updates.
