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Steam News15 June 20179y ago

New strategic features

Soldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens.

Full notes

Full Divided We Fall: Play For Free update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes1 removal
  • Compatibility
  • Gameplay
  • Maps
  • UI and audio
addedSoldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below:
addedMultiple ordersCommander can now deliver multiple orders to each player. They can also select multiple players (by holding the ctrl key) and give orders to a group of players. We have also added a small label to indicate which player is associated with which order.
addedSuggesting ordersSubordinates can suggest one order themselves, that the commander can either accept with one click, or override with new orders.
changedRequesting weaponsSubordinates can also request weapons simply by clicking on the weapon name on the left screen.
changedChanging mapsFor now, the highest ranking player can still change maps, but a voting system is coming.
removedChanging game mode (start another room)We've removed the ability to change game modes in rooms in order to make game modes more clearly separated.

Divided We Fall: Play For Free changes

addedSoldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below:
addedCommander can now deliver multiple orders to each player. They can also select multiple players (by holding the ctrl key) and give orders to a group of players. We have also added a small label to indicate which player is associated with which order.
addedSubordinates can suggest one order themselves, that the commander can either accept with one click, or override with new orders.
changedSubordinates can also request weapons simply by clicking on the weapon name on the left screen.
changedFor now, the highest ranking player can still change maps, but a voting system is coming.

Soldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below:

Multiple orders

Commander can now deliver multiple orders to each player. They can also select multiple players (by holding the ctrl key) and give orders to a group of players. We have also added a small label to indicate which player is associated with which order.

Enemy orders

Commander can also draw red arrows to indicate what might be the enemy's battle plan.

Suggesting orders

Subordinates can suggest one order themselves, that the commander can either accept with one click, or override with new orders.

Requesting weapons

Subordinates can also request weapons simply by clicking on the weapon name on the left screen.

Changing maps

For now, the highest ranking player can still change maps, but a voting system is coming.

Changing game mode (start another room)

We've removed the ability to change game modes in rooms in order to make game modes more clearly separated.

Changes to how to start a game (pregame and briefing timers)

Pre-game lobby

Players ready up by chosing a team, or spectator. Game starts after 2 minutes of each having at least one players or right away when ~80% of the players in the room have made a choice (team or spectator)

Briefing

Players ready up by pressing the ready button. Game starts when everybody is ready or when the timer reaches 0.

Beta room reminder

These changes are only available in the beta rooms. To access them, you need to start a new room, and set the "type" to Beta (v0.86-beta).

Source

Steam News / 15 June 2017

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