Full notes
Full Distributrains update
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What changed
- Fixes
- Gameplay
- UI and audio
Distributrains changes
Fixed a bug where the housing target did not show up in the danger tab
Fixed potential memory corruption caused by starting a train with insufficient fuel from inside a depot and then attempting to turn it around
Fixed a bug where the tile information tool displayed the incorrect y coordinate
Improved logging on unstable Windows systems
Fixed an issue where glassworks had lower production speed than intended
Clarified how layers work in the user interface of mines
Implemented support for high dpi icons in the code
Source
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