Full notes
Full Distant Worlds 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Balance
- Store
Distant Worlds 2 changes
On December 5th we will release a major update that is mainly focused on fixing issues that have been reported since the release of the Return of the Shakturi expansion, but also includes many other improvements, especially in the areas of Diplomacy, Fleet and Ship Behavior, UI and AI automation. This update also improves modding support for those using Harmony modding for localization and should make easier localization for languages with larger and special character sets much easier.
Key highlights:
Many fixes, tweaks and improvements to the Shakturi Crisis
Many UI improvements, especially to help manage facilities, outposts, ruins and migration
Overhaul of Diplomacy trade valuations as well as improvements to AI management of Ambassadors
Significant improvements to fleet and ship behavior, especiall involving dangerous locations, defense fleets and starfighters
Empire background tasks now better prioritized especially for lower performance systems or the largest galaxies
Tourism income and logic rebalance
Improved localization support for localization mods for languages with larger and special character sets (the Chinese mod was used as a case study for this)
An issue that could prevent all sound and visual effects playing has been fixed, which makes battles look and sound better than they have in a while
Various data tweaks and fixes
BUY NOW: https://store.steampowered.com/app/2926560/Distant_Worlds_2_Return_of_the_Shakturi/
Source
Changelog.gg summarizes and formats this update. How we read updates.
