Update history
Latest Distant Flux: System Initializing updates
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- Distant Flux: System Initializing
Update 0.9.1.4r11
Changes: In the shop, equipment is now split into weapons, armor, and accessories. Weapons has tabs for primary and sidearm. Armor has tabs for helmet, torso, gloves, and boots. Accessories has tabs for back, amulets, a…
Store7 changesBalanceGameplay - Distant Flux: System Initializing
Update 0.9.1.4r10
Gameplay: Combat NPCs now get a prestige salary every 5 turns. The salary is currently set to the level of the base. This should ensure that combat NPCs never get permanently stuck on base. Information: The leveling dia…
Patch notes5 changesGameplayWorkshop - Distant Flux: System Initializing
Update 0.9.1.4r9
Gameplay: Added three new combat NPCs to the demo: another Scrapper, an Investigator, and a Shielder. Added shielder food to the cafe (increases shield proficiency). Combat NPCs should no longer lose gear or mana on dea…
Store11 changes1 numericGameplay - Distant Flux: System Initializing
Gameplay and bugfix update 0.9.1.4r4
Gameplay/content changes: Chainsword abilities now cancel stealth on source (you still get one blindside attack). Monsters now have a devouring skill to help consume corpses for exp (previously, they relied entirely on…
Patch notes16 changesGameplayWorkshop

