Full notes
Full Distance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Events
- Fixes
- Workshop
Distance changes
Today we're releasing v1.11 which is a minor update to remove holiday features, improve a couple community levels, and fix some bugs. Right off the bat I'll mention that this does not include the custom music feature as I'm still working on it. I've made some progress but as I'm also juggling the PS4 build and Kickstarter wrap up it's been quite a hectic month.
v1.11 Changelog (Build 6714):
General Improvements
Reverted Christmas features
When starting Distance for the first time the Arcade, Multiplayer, Level Editor, etc. buttons are no longer greyed out
Added version number in main menu
Changed "Build" to "Version" in server browser
Extended server names length to 35 characters
Level Changes
Sea: Update from Dominique Grieshofer
- 44 Second TheoryImproved dropper drone lights and lens flares
- Paradise LostRe-added glitch and audio effects when teleporting
- IrisAdded level description
Level Editor
Added ability to add event string to CutsceneManager that triggers on level start (since the car's physics are disabled in cutscenes)
Added new object folders to Level Editor
Buildings/Nexus
Decorations/Nexus
Obstacles/Nexus
Roads/Nexus
Decorations/Foliage
Decorations/Halcyon
Bugs Fixed
Fixed issue where medal image shown in multiplayer might not match actual earned medal
Fixed issue where clicking Previous or Next Level in multiplayer could close the server
Fixed bug in Mobilization where sparks weren't showing
Fixed bug where certain levels were missing the Sprint advanced level select menu
Fixed bug in Collapse where the sky beam wouldn't fade out
Fixed bug where objects using FadeOut component might not fully fade out
JANUARY WORKSHOP HIGHLIGHT
Once again I've updated the main menu to highlight some of the latest and greatest community levels released over the past few months! https://steamcommunity.com/sharedfiles/filedetails/?id=1545830054 https://steamcommunity.com/sharedfiles/filedetails/?id=1547343617 https://steamcommunity.com/sharedfiles/filedetails/?id=1606920669 https://steamcommunity.com/sharedfiles/filedetails/?id=1549969325 https://steamcommunity.com/sharedfiles/filedetails/?id=1559158081 https://steamcommunity.com/sharedfiles/filedetails/?id=1545599679 https://steamcommunity.com/sharedfiles/filedetails/?id=1552281484 https://steamcommunity.com/sharedfiles/filedetails/?id=1623379945 https://steamcommunity.com/sharedfiles/filedetails/?id=1550962645 https://steamcommunity.com/sharedfiles/filedetails/?id=1532423172 - Jordan (with everyone at Refract)
Source
Changelog.gg summarizes and formats this update. How we read updates.
