Full notes
Full Dispel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Fixes
- Gameplay
Improved performance: optimized display of enemy health and status effects.
- Improved SSAO (Screen Space Ambient Occlusion)reduced noise and load due to parameter optimization.
Improved damage reception: character hitboxes are now more accurate.
Fixed the "Magic Break" skill — the effect now disappears correctly and no longer continues to apply a debuff.
The boss slider has become more informative: dots and debuffs are now displayed above the health bar.
Fixed a visual bug with roots on the ceiling in the Catacombs level.
- Improved jumpingremoved an unnecessary delay after landing — the jump now triggers immediately.
Improved camera: no longer clips through textures near walls.
Source
Changelog.gg summarizes and formats this update. How we read updates.
