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Steam News9 May 20242y ago

Patch Notes Version 0.3.0

Main changes: Added new level “Ruins” Anvil has been added to the stores and Satyr Village.

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What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • Balance
addedMain changes: Added new level “Ruins”
addedAnvil has been added to the stores and Satyr Village. You can improve any equipment, except for artifacts and quivers You can also use enchant to change the main characteristic of a rare item, and increase its rarity with a small chance.
addedUpdated sky textures Removed exits to secret locations, now levels go linearly without a choice Added two new types of fungoid creatures at character creation Added ability for other classes to learn the dagger tree Shields no longer give passive physical defense Increased magical defense when shield blocking Updated leafy armor set Updated plated leather armor set Changed the damage type of the Sword of Giants skill, now the damage is calculated from physical damage. Increased the amount of moons from chests Increased magic protection for all jewelries Player now gets 3 skill points from level 10 and 4 from level 15 Reduced the amount of stamina for double dagger attacks Reduced the attack speed of the Troll boss Reduced the movement rotation speed of many large creatures Increased the number of dot effects for all daggers and knuckles Increased the number of dot points gained when blocking Reduced the amount of experience gained from all creatures Increased the damage of all daggers by 1 Increased the character elemental armor score from 0 to 15 Reduced the damage from all aoe skills of enemies by three times.
fixedBug fixes: Fixed a bug with freeze dot effect Fixed a rare visual bug of incorrect display of character's characteristics Fixed bug with using items on the panel after character death Fixed a bug where the first attack with a one-handed sword sometimes did not deal damage Fixed a bug with run without stamina costs Fixed sound of blows when disarming Fixed a bug with the ability to turn on the tumble collider while jumping Fixed a bug with jewelry merchant in the twilight forest Fixed a rare bug with infinite take damage animation Fixed a bug with getting a dot value greater than the max value Fixed enemies rotating too fast

Main changes: Added new level “Ruins”

Anvil has been added to the stores and Satyr Village. You can improve any equipment, except for artifacts and quivers You can also use enchant to change the main characteristic of a rare item, and increase its rarity with a small chance.

Updated sky textures Removed exits to secret locations, now levels go linearly without a choice Added two new types of fungoid creatures at character creation Added ability for other classes to learn the dagger tree Shields no longer give passive physical defense Increased magical defense when shield blocking Updated leafy armor set Updated plated leather armor set Changed the damage type of the Sword of Giants skill, now the damage is calculated from physical damage. Increased the amount of moons from chests Increased magic protection for all jewelries Player now gets 3 skill points from level 10 and 4 from level 15 Reduced the amount of stamina for double dagger attacks Reduced the attack speed of the Troll boss Reduced the movement rotation speed of many large creatures Increased the number of dot effects for all daggers and knuckles Increased the number of dot points gained when blocking Reduced the amount of experience gained from all creatures Increased the damage of all daggers by 1 Increased the character elemental armor score from 0 to 15 Reduced the damage from all aoe skills of enemies by three times.

Bug fixes: Fixed a bug with freeze dot effect Fixed a rare visual bug of incorrect display of character's characteristics Fixed bug with using items on the panel after character death Fixed a bug where the first attack with a one-handed sword sometimes did not deal damage Fixed a bug with run without stamina costs Fixed sound of blows when disarming Fixed a bug with the ability to turn on the tumble collider while jumping Fixed a bug with jewelry merchant in the twilight forest Fixed a rare bug with infinite take damage animation Fixed a bug with getting a dot value greater than the max value Fixed enemies rotating too fast

Source

Steam News / 9 May 2024

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