In this update1
Full notes
Full Disassembly 3D update
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What changed
- Gameplay
- Balance
- UI and audio
- Performance
Disassembly 3D changes
Now with full physics active ragdoll mannequins! They will find you and kill you!
This major update introduces full body physics for enemies. You can now fly or walk on any surface, with collisions and gravity. Double tap space to toggle flying, then left shift/space or Q/E for vertical movement. Vehicles have player collisions off so that you can still get in and drive them.
New obstacles, fences and walls have been added to sandbox mode to allow you to build a fortress and defend it from enemy mannequins. Advanced climbing AI means they will attempt to climb any physical object. Your old friendly classic mannequin will help you defeat them!
Scaling has also been added to the sandbox so that you can spawn in tiny or huge objects. Combine them for more creative building. Or just bully baby mannequins!
Changelog:
Full physics body for enemies
Walking, flying and gravity
Player health and death
Adjustable turning speed / mouse sensitivity
New obstacles, fences and walls for sandbox
Added scaling and turning snap on/off for sandbox
New animated sky and better grass textures for sandbox
Object spawner in sandbox now remembers the current page
Object spawner in sandbox now implements undo
New mannequin IK posing to replace old system
Added footsteps sounds
Vehicles now have heavier weight to be more realistic
Improve vehicle stability
Fix achievement for helicopter level
Fix incorrect scale for mannequin in house level
Add all train wipers as bonus part for consistency
Fix disassembly timer stopping when slow motion
Adjust sound volumes at distance
Fix hoverboard disassembly sequencing
Fix part finder sound carrying over to main menu
Performance improvements
Many other bug fixes
Source
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