Full notes
Full Disassembly 3D update
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What changed
- UI and audio
- Performance
- Gameplay
- Balance
Disassembly 3D changes
Featuring true 3D bullet holes with actual depth, enhanced sounds, debris and slow motion. High performance precision calculated bullet ballistics, trajectory, penetration, deflection and tumbling. Shooting things has never been more satisfying!
With sandbox mode, allows you the freedom to build and destroy anything you want with no restrictions (other than your PC's performance!)
Build roads and skyscrapers, crash vehicles into each other, perform crazy jumps, launch an air assault, demolish buildings, and anything else you can think of!
Video shows the VR version, but you can do the same in non-VR now!
Full changelog:
New true 3D bullet holes with depth
New precision calculated bullet ballistics
New realistic debris effects and sounds
New smoother super slow motion for all objects
New Sandbox Mode allows for spawning and building
New vehicle physics with actual wheel and suspensions and better crashes
New vehicle remote control allows for controlling multiple vehicles in sandbox
Bicycle can now be ridden, and with new textures
New tank gun camera allows for aiming and shooting while in the turret
Improved grabbing in slow motion and time stop mode
Improved smoother helicopter handling
Add master audio volume in settings to avoid ear rape
Fine tuned damage for all parts so they don't explode with one shot
Multi-threaded performance enhancements
Room window now breaks less easily and sounds less annoying
Lithium batteries now catch fire when shot at
New DVD shader effects
C4 now beeps and lights up when triggered
Fix C4 randomly flying away when exploding
Fix ghostly reflection in sandbox mode
Fix Titanic not able to move
Fix car crash colliders triggering when not moving
Fix game being unplayable if save file corrupt (because you screwed up trying to hack the game)
Many other bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
