HomeGamesUpdatesPricingMethodology
Steam News17 February 20267mo ago

Demo v1.8 Update

Hello! Version 1.8 of the demo has been released with a bunch of quality of life changes (some pretty tricky to implement, I'll have you know).

Full notes

Full Directory Dungeon - File Explorer Dungeon Crawler update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

2 fixes1 addition1 change0 removals
  • Balance
  • Gameplay
  • Fixes
fixedThere was an issue revolving around the fact the player's health is represented in their folder name, so if something happened to change the player's health (like eating a cabbage) while the player folder was open in the file explorer, the file explorer would lose track of the folder because it would be renamed. This is now fixed (or worked around) by having the game detect when the player folder is open in an explorer window and then delaying the rename until it isn't. I tried a couple of ways to implement this and ended up on something that was fairly robust.
addedEquipment can now be examined by deleting it (the item will be recreated, I promise), this will show you all of its stats along with a comparison to any equipment you already have equipped in that slot.
changedImprovements around equipment effect logging when equipping and unequipping.
fixedFix for a bug which could occur after the player deleted a door.

Directory Dungeon - File Explorer Dungeon Crawler changes

fixedThere was an issue revolving around the fact the player's health is represented in their folder name, so if something happened to change the player's health (like eating a cabbage) while the player folder was open in the file explorer, the file explorer would lose track of the folder because it would be renamed. This is now fixed (or worked around) by having the game detect when the player folder is open in an explorer window and then delaying the rename until it isn't. I tried a couple of ways to implement this and ended up on something that was fairly robust.
addedEquipment can now be examined by deleting it (the item will be recreated, I promise), this will show you all of its stats along with a comparison to any equipment you already have equipped in that slot.
changedImprovements around equipment effect logging when equipping and unequipping.
fixedFix for a bug which could occur after the player deleted a door.

Version 1.8 of the demo has been released with a bunch of quality of life changes (some pretty tricky to implement, I'll have you know).

The demo will be taking part in Next Fest in less than a week's time, and then soon after that the full version will be released! Exciting! v1.8 Changelog:

  • There was an issue revolving around the fact the player's health is represented in their folder name, so if something happened to change the player's health (like eating a cabbage) while the player folder was open in the file explorer, the file explorer would lose track of the folder because it would be renamed. This is now fixed (or worked around) by having the game detect when the player folder is open in an explorer window and then delaying the rename until it isn't. I tried a couple of ways to implement this and ended up on something that was fairly robust.

  • Equipment can now be examined by deleting it (the item will be recreated, I promise), this will show you all of its stats along with a comparison to any equipment you already have equipped in that slot.

  • Improvements around equipment effect logging when equipping and unequipping.

  • Fix for a bug which could occur after the player deleted a door.

Source

Steam News / 17 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.