HomeGamesUpdatesPricingMethodology
Steam News20 February 20251y ago

Dev News: What We’ve Been Up To This Week!

It’s been another busy week at Nesting Games as we keep working hard on the game, and we’ve got some updates to share! Miranda Pellegrino, our fearless narrative designer, sat down with Gaming.

Full notes

Full Directorate Novitiate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
addedMiranda Pellegrino, our fearless narrative designer, sat down with Gaming.net for an interview to share new details about the story.
changedThursdays at Nesting are all about playing the game. The team gets together, both in the studio and online, to test the latest version, eat too many snacks, take notes, and brainstorm improvements. It’s my favorite part of game development, and it works especially well with a small team. Everyone gets a say, a chance to contribute, and a role in shaping the game. And it just makes the whole process more fun!

Directorate Novitiate changes

addedMiranda Pellegrino, our fearless narrative designer, sat down with Gaming.net for an interview to share new details about the story.
changedThursdays at Nesting are all about playing the game. The team gets together, both in the studio and online, to test the latest version, eat too many snacks, take notes, and brainstorm improvements. It’s my favorite part of game development, and it works especially well with a small team. Everyone gets a say, a chance to contribute, and a role in shaping the game. And it just makes the whole process more fun!

It’s been another busy week at Nesting Games as we keep working hard on the game, and we’ve got some updates to share!

Miranda Pellegrino, our fearless narrative designer, sat down with Gaming.net for an interview to share new details about the story.

We also traveled to Toronto for the Canadian Game Awards, where we showcased our preview trailer. As developers, we rarely get to see audience reactions in real time, so experiencing that firsthand was incredibly satisfying.

Thursdays at Nesting are all about playing the game. The team gets together, both in the studio and online, to test the latest version, eat too many snacks, take notes, and brainstorm improvements. It’s my favorite part of game development, and it works especially well with a small team. Everyone gets a say, a chance to contribute, and a role in shaping the game. And it just makes the whole process more fun!

In the coming weeks, we’ll share more details beyond the preview trailer—especially about our main character, Mercury (aka Kana Luna). Who is she? Where does she come from? And why does she wear sunglasses at night?

If there’s something you’d like to know, jump into the discussion section and chat with the dev team. We’d love to hear from you !

Seb

Source

Steam News / 20 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.