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Steam News26 July 20196y ago

Din's Legacy patch 0.902

This patch fixes out of control ice expansion, improves the UI in several ways, and fixes a bunch of smaller issues. 0.

Full notes

Full Din's Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions7 changes1 removal
  • UI and audio
  • Fixes
  • Server
  • Gameplay
  • Store
  • Maps
changedThis patch fixes out of control ice expansion, improves the UI in several ways, and fixes a bunch of smaller issues. 0.902 change list:
fixedhopefully fixed getting way too many ice spots on ground (hella/blightfang/Varkon)
fixedfixed a bunch of unique skills using the wrong base skill (hella)
addedin multiplayer server can now start a new world or load an old one without going back to main menu (and kicking out all of the other players) (hella)
changeddecreased Thaden lightning blessing DamageMultPhysical from 0.5 to 0.2
fixedfixed another way that blocks like bridges wouldn't get set up correctly (Fulano)
Thaden lightning blessing DamageMultPhysical0.50.2Thaden lightning blessing DamageMultPhysical decreased, nerfnatural NPC happiness degradation-0.01-0.005natural NPC happiness degradation increased, buff

Din's Legacy changes

changedThis patch fixes out of control ice expansion, improves the UI in several ways, and fixes a bunch of smaller issues. 0.902 change list:
fixedhopefully fixed getting way too many ice spots on ground (hella/blightfang/Varkon)
fixedfixed a bunch of unique skills using the wrong base skill (hella)
addedin multiplayer server can now start a new world or load an old one without going back to main menu (and kicking out all of the other players) (hella)
changeddecreased Thaden lightning blessing DamageMultPhysical from 0.5 to 0.2

This patch fixes out of control ice expansion, improves the UI in several ways, and fixes a bunch of smaller issues. 0.902 change list:

  • hopefully fixed getting way too many ice spots on ground (hella/blightfang/Varkon)

  • now NPCs in clans that are hurt will not sleep so that they regenerate/heal (fixes several issues)

  • fixed a bunch of unique skills using the wrong base skill (hella)

  • now when right clicking to attack and happen to be highlighting a non-attackable object it will try to target the next nearest attackable thing

  • in multiplayer server can now start a new world or load an old one without going back to main menu (and kicking out all of the other players) (hella)

  • decreased Thaden lightning blessing DamageMultPhysical from 0.5 to 0.2

  • fixed another way that blocks like bridges wouldn't get set up correctly (Fulano)

  • fixed not showing correct skin when using a unique item (the fix won't work until game is run for the 2nd time with new patch) (hella)

  • fixed teleport stone not teleporting player to the correct spot when base is not a town

  • now a torch carried by a recruit casts light (Crisses)

  • decreased natural NPC happiness degradation from -0.01 to -0.005

  • now when leprechauns still money from you, they run away, and eventually disappear

  • added rattled status effect to natural earthquakes, hulk quake, and Scarabus explosion

  • fixed player gate name on gate map

  • made gate sizes consistent on gate map

  • made gates larger on gate map

  • fixed leprechaun attack animation not always playing

  • now fireworks set off by NPCs makes them happier for a while (Dragonface)

  • now a torch in an NPC's hand draws effects correctly

  • fixed torch tag on humans

  • rewored champion skill text a little to be more clear what it affects (Destro)

  • made transition to idle animation a little smoother

  • changed fight button size to match others on NPC menu (Bluddy)

  • added KnockbackMoveMult translation

  • removed bad reference to QuickTip36

Source

Steam News / 26 July 2019

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