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Steam News19 July 20196y ago

Din's Legacy patch 0.901

This patch adds Steam cloud support, improves the graphics in many ways, polishes the UI some, and fixes a bunch of smaller issues. 0.

Full notes

Full Din's Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions8 changes4 removals
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Fixes
addedThis patch adds Steam cloud support, improves the graphics in many ways, polishes the UI some, and fixes a bunch of smaller issues. 0.901 change list:
addedadded Steam cloud support
changednow calculate needed fov for light shadow map
changedincreased draw distance a little
changednow any ice damage has chance to leave behind some ice on ground (Bluddy)
changedincreased near/far z spread constant from 1000 to 1200 to fix a few places that get cutoff from farZ value
near/far z spread constant10001200near/far z spread constant increased, buff

Din's Legacy changes

addedThis patch adds Steam cloud support, improves the graphics in many ways, polishes the UI some, and fixes a bunch of smaller issues. 0.901 change list:
addedadded Steam cloud support
changednow calculate needed fov for light shadow map
changedincreased draw distance a little
changednow any ice damage has chance to leave behind some ice on ground (Bluddy)

This patch adds Steam cloud support, improves the graphics in many ways, polishes the UI some, and fixes a bunch of smaller issues. 0.901 change list:

  • added Steam cloud support

  • now calculate needed fov for light shadow map

  • made burned textures much nicer looking (more variety and tile better)

  • increased draw distance a little

  • now any ice damage has chance to leave behind some ice on ground (Bluddy)

  • increased near/far z spread constant from 1000 to 1200 to fix a few places that get cutoff from farZ value

  • no longer allow a clan to start in a shared level

  • now enemies can be knocked into torches, campfires, etc which will destroy them (the fire that is)

  • now fire with sparks shower several sparks around when destroyed

  • now explosion from volcanos that leaves lava also does damage

  • Fury power attack now has some knockback

  • sped up Ice Tower Traps and Fire Tower Traps

  • changed select gold amount in trade menus to have separate gold, silver, and copper input boxes

  • monsters knocked back on ice or oil now slide more

  • scale changes on entities is now animated (Bluddy)

  • added a check to see if glsl extensions supported

  • reworked multiplayer menus a little

  • should no longer spawn Boulder traps above ground (Bluddy)

  • added destroyed effects to monster traps

  • made door breaking effect better

  • now campfires contain sparks

  • fixed pissing off gods blocked win conditions that don't exist (Castruccio)

  • fixed UI options layout to not overlap background textures (Castruccio)

  • removed clan screen hotkey (Castruccio)

  • removed a bunch of old NPC relations help text (Castruccio)

  • moved a few keyboard options around to fit better

Source

Steam News / 19 July 2019

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