Full notes
Full Dimensions: Dreadnought Architect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Relaxed the detection standards for connections and obstructions in battle scenarios, making them less affected by floating-point precision and less prone to connection failures. Fixed a bug where initial deployment upgrades were not effective in the campaign. Changed the failure criteria for fuel or ammunition from zero to negative. Changed the default level of appearance mode from level 0 to level 4. Added instructions about shield and warp charging in the tutorial. Optimized the ship AI's obstacle avoidance algorithm to reduce interference from internal ship module detachment. Improved the design and combat tutorials by adding more tutorial entry points. Fixed some UI display bugs. Added the champion ship from the recent player vs. player competition to the official ship library.
Source
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