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Steam News19 July 20241y ago

Feature Update v0.9.8-r2 — Transform Hand Tool

Hello everyone, this week’s update brings some important updates. 抓取放置工具 Steam post image A new Grab and Place tool has been added.

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Full Dimensions: Dreadnought Architect update

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Hello everyone, this week’s update brings some important updates. 抓取放置工具 Steam post image A new Grab and Place tool has been added. After selecting a module, pressing the space bar will pick up the module, then moving the mouse to the target module, the grabbed module will be placed on the surface of the target module. During the grabbing process, pressing the left Alt key can switch between maintaining rotation mode and fitting surface mode. In addition, a plane moving mode has been added to the displacement tool to simplify operation. Campaign Mode Improvement Steam post image Added the function of collecting enemy ships. After you defeat the enemy in the campaign, you can obtain the enemy’s design. It can be read in the design game. Campaign mode can now import ships in the design scene, including enemy ships. This way you don’t have to re-place modules every time, but be aware that you cannot use modules that you have not yet unlocked. Added campaign history scores, which can be viewed at the start of the campaign interface. Added the function of using unlock points to increase the initial deployment value, so players can bring more powerful ships at the start. Added the function of setting the initial parameters of the campaign, which can increase the game’s score and experience by enhancing the enemy’s deployment value or quantity. For players who pursue challenges, they can get a better gaming experience. Other Updates Increase the detection range of the ship to the maximum, and replace the original detection range with the identification range. In this way, the ship can detect local targets from a long distance, but the weapons cannot lock on and fire until they have entered the identification range. Added the function of sorting the ship list, which can be sorted by name or cost. Optimized some UI displays. Fixed the bug where ships could not be repaired in campaign mode. Fixed the bug with the moving grid. These improvements should significantly improve the overall gaming experience, hope you guys will like it.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHello everyone, this week’s update brings some important updates. 抓取放置工具 Steam post image A new Grab and Place tool has been added. After selecting a module, pressing the space bar will pick up the module, then moving the mouse to the target module, the grabbed module will be placed on the surface of the target module. During the grabbing process, pressing the left Alt key can switch between maintaining rotation mode and fitting surface mode. In addition, a plane moving mode has been added to the displacement tool to simplify operation. Campaign Mode Improvement Steam post image Added the function of collecting enemy ships. After you defeat the enemy in the campaign, you can obtain the enemy’s design. It can be read in the design game. Campaign mode can now import ships in the design scene, including enemy ships. This way you don’t have to re-place modules every time, but be aware that you cannot use modules that you have not yet unlocked. Added campaign history scores, which can be viewed at the start of the campaign interface. Added the function of using unlock points to increase the initial deployment value, so players can bring more powerful ships at the start. Added the function of setting the initial parameters of the campaign, which can increase the game’s score and experience by enhancing the enemy’s deployment value or quantity. For players who pursue challenges, they can get a better gaming experience. Other Updates Increase the detection range of the ship to the maximum, and replace the original detection range with the identification range. In this way, the ship can detect local targets from a long distance, but the weapons cannot lock on and fire until they have entered the identification range. Added the function of sorting the ship list, which can be sorted by name or cost. Optimized some UI displays. Fixed the bug where ships could not be repaired in campaign mode. Fixed the bug with the moving grid. These improvements should significantly improve the overall gaming experience, hope you guys will like it.

Dimensions: Dreadnought Architect changes

fixedHello everyone, this week’s update brings some important updates. 抓取放置工具 Steam post image A new Grab and Place tool has been added. After selecting a module, pressing the space bar will pick up the module, then moving the mouse to the target module, the grabbed module will be placed on the surface of the target module. During the grabbing process, pressing the left Alt key can switch between maintaining rotation mode and fitting surface mode. In addition, a plane moving mode has been added to the displacement tool to simplify operation. Campaign Mode Improvement Steam post image Added the function of collecting enemy ships. After you defeat the enemy in the campaign, you can obtain the enemy’s design. It can be read in the design game. Campaign mode can now import ships in the design scene, including enemy ships. This way you don’t have to re-place modules every time, but be aware that you cannot use modules that you have not yet unlocked. Added campaign history scores, which can be viewed at the start of the campaign interface. Added the function of using unlock points to increase the initial deployment value, so players can bring more powerful ships at the start. Added the function of setting the initial parameters of the campaign, which can increase the game’s score and experience by enhancing the enemy’s deployment value or quantity. For players who pursue challenges, they can get a better gaming experience. Other Updates Increase the detection range of the ship to the maximum, and replace the original detection range with the identification range. In this way, the ship can detect local targets from a long distance, but the weapons cannot lock on and fire until they have entered the identification range. Added the function of sorting the ship list, which can be sorted by name or cost. Optimized some UI displays. Fixed the bug where ships could not be repaired in campaign mode. Fixed the bug with the moving grid. These improvements should significantly improve the overall gaming experience, hope you guys will like it.

Source

Steam News / 19 July 2024

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