Full notes
Full Diluvion: Resubmerged update
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Repeated intro
Hey there! It's been quite some time since our last announcement. We have a new update to the beta, and this is a big one! The beta's main quest line is now complete from start to finish. We've fleshed out the Abyssal Trench quite a bit, and there's a lot of new stuff to see there. Check out our update video here We'd also like your input on what the full title should be: Right now it's between Diluvion: Accretion and Diluvion: Sunken Grimoire. Let us know in the comments!
What changed
- Compatibility
- Gameplay
- UI and audio
- Fixes
Diluvion: Resubmerged changes
Changelist
Completed quest chain in Sunken Coast
Completed quest chain in Abyssal Trench
Items can be used in hazard battles while salvaging
Completely revised quest update HUD
Added 'Crew Overview', 'Sub Overview' panels to Captain's Tools
Fixed Sonar bug where signals were never decaying
Fixed bug where AI would use player's ammo
Crew Exchange - crew can be placed on standby when swapping to a smaller ship
Fixed numerous small UI bugs
Revised munition effects
New scenes for forging an upgrade, swapping ships, upgrading chassis
What's Next
First on our todo list is to complete the script for the few remaining side quests so that we can begin full localization. While that's happening, we'll be working on gamepad implementation and general polish. Thanks for reading, and we hope you enjoy the latest build. :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
