Full notes
Full Diluvian Winds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
DILUVIAN WINDS - 0.7.1
This update aims to fix some gameplay issues and improve the overall quality of life in the game.
Summary
Merchant-related game elements
Quality of life improvements
Bug fixes
/!\ KNOWN BUGS /!\
Localization is not complete for some languages
CHANGES AND BUG FIXES
Merchants
We added a new chapter about merchants
Travelers come with a new request : Trade with merchants
New merchant-related parameters added to sandbox mode
Merchants can take part in events
Leveling up a merchant guild will be notified with new feedback
Added some sound feedback in the trading screen
Merchant bodies are now correctly displayed when climbing a ladder
Merchants now correctly take place at the meal with the other travelers
Fire
We added a warning that shows when you confirm the fire phase when the fire is out and you still have fuel
Improved the visibility of the guardian comment when changing the fire level
Fire level and alert are now correctly displayed when opening the trading screen
Meal
Stools shall now correctly disappear after the meal
Net
A new HUD element shows the net current level and its state
The net visual will now change depending on his level
Morning
Fixed an issue when clearing a room upgraded to maximum
Moving a room and skipping to the next day part is now working properly
Disaster
The wave sorting layer is now correctly set
The horn VFX sorting layer is now correctly set
Disasters of the same type can only occur twice in succession.
World
Fixed an issue with lighting underwater
Fixed an issue with rain and water
Doors handles are now correctly displayed
Lighthouse flag is now correctly rendered
HUD
Fixed an issue with an overlapping of the effect list and the caravan screen
Menus
We updated the victory and pause screen
Disabled buttons should not play sounds anymore
Help
Fixed the order of tutorials in the help menu
Inputs displayed on the camera controls tutorial are now white instead of brown
Fixed an issue when the help screen is stuck
Save
The new save button triggers only one sound instead of two
You can't overwrite auto-saves anymore
You can now delete saves when one of them is open in the system
Options
Master volume is now at 50% by default
Improved the system language detection when resetting the options to default
Story
Moving rooms will be available when starting a game from Chapter 0
Added sounds to the buttons
Chapter 5 last objective is now : “Empty the merchant stock.”
Chapter 4 :
Dally’s body does not disappear when going to sleep
Dally’s hat does not change randomly during the chapter
Sandbox
Parameters label does not take two lines anymore to display
Added sounds to the buttons
Weather parameters label has changed to be clearer
Scoring
Fixed issues with localization
Source
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