Full notes
Full Diluvian Winds update
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What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Events
Diluvian Winds changes
Diluvian Winds’ second major update is here!
In this update, we've introduced a brand-new addition to the game: the Merchants. These adorable yet fearless adventurers sail the seas to engage in trade. Despite their friendly appearance, don't underestimate their business acumen – they are shrewd entrepreneurs!
Summary
A new game mechanic: the Merchants
A new chapter to introduce them
New Merchants-related projects
5 new Merchant species
/!\ KNOWN BUGS /!\
Localization is not complete for some languages
Saves from older versions may not be compatible
THE MERCHANTS The Merchants are brave travelers who traverse the world in their boats. They offer to trade goods with the lighthouse in return for a place to dock for a few days.
They organize themselves into guilds, and each guild specializes in specific types of goods. You can enhance your relationship with a particular guild by trading with its affiliated merchants. This will unlock more trade options, sales, and even gifts along the way.
CHANGES AND BUG FIXES [expand="FIXES" type="CHANGES" AND="AND" BUG="BUG"] Travelers
Travelers can now move rooms. Doing it counts as an action for the day (like producing resources) and has a cost.
A colored cover appears when using some actions on rooms (Blue : Reinforce, White : Move, Red : Clear)
Improved traveler’s pathfinding
Clearing debris won’t make the game crash in some situations
The traveler’s card will now show the correct survival way
Save
Replaced current auto-save with one auto-save per game mode
Photo Mode
Added an option to hide Characters
Environment
Added new sounds
Added new visual details and animations
Title Screen and Main Menu
The Lighthouse now reflects your progression through the chapters
The pop-in appearing when trying to access Sandbox Mode and Scoring Mode before doing Story Mode now opens the correct Mode when clicking on Continue
Help Menu
Fixed the scrollbar’s behavior in some edge cases
The bottom bar should not appear anymore during events
Event
The bottom bar should not appear anymore during events
Help Menu
The bottom bar should not appear over the help menu
Localization
Added missing Korean, Japanese, and Chinese translations
Story Mode
Fixed an issue with the easy difficulty and Chapter 2
BALANCING
Oil is now easier to obtain and use in the game
Fire
Oil selector stop 1 -> 5
Lighthouse base storage
Oil 5 -> 10
Rooms
Colza Farm
Production : Oil 2 -> 10
Kitchen
Production Cost : Oil 3 -> 5
Oil Press
Production : Oil 3 -> 15
Aquarium
Rest Cost : Oil 1 -> 3
Duck Sauna
Rest Cost : Oil 2 -> 5
Mine (Submarine)
Production Cost : Oil 1 -> 2
Frog Larva Farm
Production Cost : Oil 2 -> 3
Oil Factory
Production : Oil 1 -> 5
Salamander Algae Farm :
Production Cost : Oil 2 -> 3
Turtle Foundry
Production Cost : Oil 2-> 3
Flower Garden
Production Cost : Vegetables 10 -> 7
Locust House
Production Cost : Wood 10 -> 5
Production : Insects 30 -> 25
Sawmill
Build Cost : Wood 50 -> 40
Fishing House
Production Cost : Insects 10 -> 5
Events
Facing the Sea
Reward : Oil 3 -> 6
Garbage Recycling
Reward : Oil 1 -> 5
Recipes
Insects Chips
Production Bonus : Oil 1 -> 3
Ratatouille (Fish)
Production Malus : Oil -1 -> -3
Fish & Chips (Vegetables)
Production Bonus : Oil 1 -> 4
Insects Nem (Vegetables)
Production Bonus : Oil 1 -> 4
Insects Nem (Fish)
Production Bonus : Oil 2 -> 4
Bento (Vegetables + Fish)
Production Malus : Oil -1 -> -3
Curry (Fish & Insects)
Production Bonus : Oil 2 -> 3
Curry (Vegetables & Insects)
Production Bonus : Oil 2 -> 3
Stuffed Vegetables :
Production Malus : Metal -2 -> -3
Production Malus : Oil -1 -> -3
Sushi
Production Malus : Oil -1 -> -3
Insects Chapulines
Production Malus : Oil -1 -> -3
Complete Platter
Production Malus : Oil -1 -> -5
Mush
Production Bonus : Oil 2 -> 4
Requests
Produce Oil
Quantity Min : 4 - 6 -> 12 - 17
Quantity Max : 10 - 12 -> 20 - 25
Species
Duck
Production Bonus : Oil 1 -> 3
Frog
Production Bonus : Oil 1 -> 3
King Fisher
Production Bonus : Oil 1 -> 3
Turtle
Production Malus: Oil -1 -> -3
Weathers
Rainbow
Production Bonus : Oil 1 -> 2
Rainstorm
Production Bonus : Oil 1 -> 3
Sunny
Production Malus: Oil -1 -> -3
Drought
Production Malus: Oil -2 -> -5
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Source
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