Full notes
Full Digital Civilization: Evolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Workshop
- Store
- UI and audio
Thank you all for your continued feedback and support!
This update focuses on game balance improvements and a complete overhaul of the population system.
Update Notes
Research buildings that increase the research cap in the Primitive Civilization era no longer count toward the building limit.
The population growth system has been completely redesigned. Births are now calculated based on net population growth.
Adjusted the elderly population logic to make demographic changes smoother and more realistic. Citizens should no longer all become elderly and die simultaneously.
Rebalanced random events by significantly reducing the severity of natural disasters and their associated debuffs during the Primitive Civilization era.
Buffed the following buildings: Quarry, Tool Storage, Improved Tool Workshop, Research Hut, Residential District, Mine, and Regulated Mine.
Quarry construction cost reduced to 300 Wood
Quarry output per worker increased to 1.3
Tool Storage output per worker increased from 1 to 1.5
Mine output per worker increased to 2.5
Regulated Mine output per worker increased to 2.7
Improved Tool Workshop output per worker increased from 1 to 2
Research Hut output per worker increased from 1.5 to 1.7
Residential District cost reduced to 5,000 Wood
Improved the effect of the "Ideological System" technology.
Slightly increased both the population cap and research cap in the Primitive Civilization era.
Added a new Tier 1 Tribal Civilization technology: "Standardized Education".
Upgraded the effect of Forestry Management II to reduce Forestry maintenance costs by 25%.
Totem Worship now increases the research cap by 2,000.
Updated the store page cover assets.
Improved UI visuals and click effects.
Added Russian and German language support.
Thank you for participating in the Digital Civilization demo and testing phase.
Your suggestions and feedback continue to help shape the game. We will keep refining game balance, civilization progression, and the overall player experience in future updates.
We look forward to hearing more of your feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
