HomeGamesUpdatesPricingMethodology
Steam News6 June 202627d ago

Demo Update: 0.14

Thank you all for your enthusiastic feedback! This update mainly focuses on game balance adjustments and overall improvements. Update Notes Added a Civilization Evolution Risk Warning system.

Full notes

Full Digital Civilization: Evolution update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedUpdate NotesAdded a Civilization Evolution Risk Warning system. When attempting to evolve your civilization, the game will now calculate your current production and projected upkeep costs after evolution, then provide a warning if necessary.
addedUpdate NotesAdded a new technology: Ideological System , located in the third tier of the Initial Civilization.
addedUpdate NotesAdded a new background music track for the Primitive Civilization stage and a "Next Track" button to the music player.
changedUpdate NotesIncreased the effectiveness of all first-tier basic resource technologies by 5%.
addedUpdate NotesBuffed Pasture . Food upkeep has been removed, while wood upkeep has been added. Animal Husbandry is now a key technology.
changedUpdate NotesSlightly increased the research output of the Scholar's Tent .
wood production bonus of Forest Management5%8%wood production bonus of Forest Management increased, buff

Thank you all for your enthusiastic feedback!

This update mainly focuses on game balance adjustments and overall improvements.

Update Notes

  1. Added a Civilization Evolution Risk Warning system. When attempting to evolve your civilization, the game will now calculate your current production and projected upkeep costs after evolution, then provide a warning if necessary.

  2. Added a new technology: Ideological System, located in the third tier of the Initial Civilization.

  3. Added a new background music track for the Primitive Civilization stage and a "Next Track" button to the music player.

  4. Increased the effectiveness of all first-tier basic resource technologies by 5%.

  5. Buffed Pasture. Food upkeep has been removed, while wood upkeep has been added. Animal Husbandry is now a key technology.

  6. Slightly increased the research output of the Scholar's Tent.

  7. Reworked population death logic, making accidental deaths more reasonable and consistent.

  8. Updated terminology"Workable Population" has been changed to "Workforce".
  9. Increased the wood production bonus of Forest Management from 5% to 8%.

  10. Reduced the upkeep cost of Basic Housing while slightly lowering its population capacity.

  11. Added emoji insertion support to the feedback system.

More localization languages are planned for future updates.

Thank you for trying the demo, and we hope you continue to support Digital Civilization!

Source

Steam News / 6 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.