Full notes
Full Dig Too Deep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Its time for Progress and Achievements!
After the fall of the old world, there was a boat load of crap lying around. That crap had to go somewhere, so the goblins built the Hall of Crap! Every relic found unlocks new ideas for the goblins (perks) and marks an Achievement in goblin history.
Check out the new Hall of Crap for achievements, Bestiary (coming soon), Stats, and game credits.
New Features
Hall of Crap - Well it sounds bad but you try cleaning up after the apocalypse! This is where you'll put all the relics from the past. Oh and progression and achievements go here
Speaking of achievements. 19 achievements! In the full game these are Steam achievements. If you unlock any in the demo, you'll get the credit in the full game.
Check the stats! All of your game stats are stored in the Hall of Crap
9 new perks added! Some are in the new progression system but not all
Gamepad QoL improvements
Fixes
Iron Ball throwing polish
Fixed a crash if Bruce really wants to smash something but it doesnt exist anymore
Fixed a crash with unit positioning, added some defensive code too
Source
Changelog.gg summarizes and formats this update. How we read updates.
