In this update3
Full notes
Full Dig Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Survivors,
What changed
- Performance
- Store
- Gameplay
- UI and audio
- Fixes
- Security
Dig Island changes
This update focuses on stability, gameplay flow, and quality-of-life improvements. A number of bugs were fixed, and several usability upgrades were added.
Your feedback and suggestions are very important to us in making Dig Island better. We value your ideas, and your reviews greatly help our game reach more players. We are grateful for your reviews.
Our new bundle featuring Dig Island and other games from our publishing studio is now available, and we recommend this bundle to everyone with an extra 15% discount.
ContractVille x Dig Island x Sandwich Simulator
Improvements (QoL / Gameplay)
Invert mouse look options added
A 3D marker has been added to the quest: “Find a way to reach the other Island via the underground Shelters”
Craft Station is now craftable
Added a warning when the generator battery runs out of power
Inventory widget now shows backpack and battery level
Recycle station now shows recyclable items at the top
Elevator rope now shows velocity while crafting
Inventory shift-click transfer improved
Bunker chest naming interaction removed
GPS watch requirements rearranged (fix for requiring X-Y watch while X-Y watch is equipped)
GPS Watch XYZ has been removed and replaced with GPS Watch Z. GPS Watch XY and GPS Watch Z can now be equipped at the same time. When both are equipped, X, Y, and Z locations are displayed on the watch.
Backpack mesh now updates correctly when upgrading the backpack
Backpack visibility on emote added
Daytime lights now turn on earlier
Ambient cave sounds now play seamlessly
Tree body physics improved
Elevator speed no longer depends on FPS
Music playerplays more often and randomly
Bug Fixes
Fixed falling below bedrock while using the elevator
Fixed ore save/load issue (collected ores appearing as uncollected)
Fixed elevator rope crafting exploit
Correct requirement applied (5 of old rope type is needed instead of 1)
Fixed crash when killing enemies at the same time
We’ll continue refining Dig Island with regular updates throughout Early Access. Thank you for your feedback and support.
Safe digging.
Source
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