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Steam News5 February 20265mo ago

Dig Island Update 0.1.6 | QoL Improvements & Balance Tweaks

Hello Survivors, Update 0.1.6 is now live for Dig Island Early Access. This update focuses on quality-of-life improvements, balance tweaks, and several gameplay fixes to improve overall flow and usability.

In this update4

Full notes

Full Dig Island update

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Repeated intro

Hello Survivors,

What changed

8 fixes6 additions12 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedUpdate 0.1.6 is now live for Dig Island Early Access. This update focuses on quality-of-life improvements, balance tweaks, and several gameplay fixes to improve overall flow and usability.
addedQuality of Life ImprovementsPlayers can now use items directly from their inventory while crafting.
changedQuality of Life ImprovementsUpgrade tooltips now display level change information more clearly.
changedQuality of Life ImprovementsSome item holding visuals and animations have been adjusted to feel more user-friendly.
addedQuality of Life ImprovementsMissing footstep sounds on metal surfaces have been added.
changedQuality of Life ImprovementsGhost actor placement has been improved to be more intuitive and easier to use.

Dig Island changes

changedUpdate 0.1.6 is now live for Dig Island Early Access. This update focuses on quality-of-life improvements, balance tweaks, and several gameplay fixes to improve overall flow and usability.
addedPlayers can now use items directly from their inventory while crafting.
changedUpgrade tooltips now display level change information more clearly.
changedSome item holding visuals and animations have been adjusted to feel more user-friendly.
addedMissing footstep sounds on metal surfaces have been added.

Update 0.1.6 is now live for Dig Island Early Access. This update focuses on quality-of-life improvements, balance tweaks, and several gameplay fixes to improve overall flow and usability.

Dig Island is still available with a 10% Early Access Release discount. Dig Island

Quality of Life Improvements

  • Players can now use items directly from their inventory while crafting.

  • Upgrade tooltips now display level change information more clearly.

  • Some item holding visuals and animations have been adjusted to feel more user-friendly.

  • Missing footstep sounds on metal surfaces have been added.

  • Ghost actor placement has been improved to be more intuitive and easier to use.

  • Visual issues caused by the split menu opened with the middle mouse button in the inventory have been fixed.

  • An issue preventing interaction with crafting stations at night in certain situations has been resolved.

  • River flow speed now increases during rainy weather.

  • Elevator ropes can now be freely swapped between Wood, Carbon, and Steel variants after installation.

  • Elevator base levels now affect elevator movement speed.

  • The GPS Watch now displays the day count.

  • Items dropped in water can now be collected.

Balance Changes

  • Starting from Level 2 shovels, tool energy usage has been reduced by 20%.

  • Hunger consumption has been reduced by 10%.

  • Fishing rewards have been increased.

  • The fishing mini-game duration has been extended, and the second mini-game has been made easier.

Gameplay & UI Fixes

  • Fixed an issue where survivor voice lines could trigger multiple times in certain situations.

  • The Research Scanner at Level 2 and 3 can now detect Crude Oil and other ore chunks.

  • Resolved a bug where notes could disappear and reappear after saving and loading the game.

  • Tracking icons have been added to the HUD compass for some to-do list objectives.

  • Campfire warning text has been changed from “Not enough energy” to “No fuel.”

  • The Deadpot indicator is now visible only to the owning player.

  • The Fill Mode input has been changed from C to V.

  • Fixed an issue where the campfire VFX would stop randomly.

  • Elevator rope descriptions have been updated.

We’ll continue refining Dig Island with regular updates throughout Early Access. Thank you for your feedback and support.

Safe digging.

Source

Steam News / 5 February 2026

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