In this update2
Full notes
Full Dig, Craft, Kill update
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What changed
1 fix4 additions1 change1 removal
- Gameplay
- Fixes
changedThis update includes a mix of bug fixes, quality-of-life improvements, and a small rework to progression.
fixedBug FixesFixed various bugs and edge cases
addedUpdatesAdded a combat log so you can better track what’s happening in fights
addedUpdatesInventory sorting can now be toggled on and off
removedUpdatesDig sites no longer need to be fully cleared to regenerate, just get he ore
addedUpdatesPrestige tree reworked: skills are now leveled up instead of unlocked, making progression smoother and adding new skills easier
Dig, Craft, Kill changes
changedThis update includes a mix of bug fixes, quality-of-life improvements, and a small rework to progression.
fixedFixed various bugs and edge cases
addedAdded a combat log so you can better track what’s happening in fights
addedInventory sorting can now be toggled on and off
removedDig sites no longer need to be fully cleared to regenerate, just get he ore
This update includes a mix of bug fixes, quality-of-life improvements, and a small rework to progression.
Bug Fixes
Fixed various bugs and edge cases
Updates
Added a combat log so you can better track what’s happening in fights
Inventory sorting can now be toggled on and off
Dig sites no longer need to be fully cleared to regenerate, just get he ore
- Prestige tree reworkedskills are now leveled up instead of unlocked, making progression smoother and adding new skills easier
Added some extra polish here and there
Source
Changelog.gg summarizes and formats this update. How we read updates.
