In this update3
Full notes
Full Dig, Craft, Kill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Dig, Craft, Kill changes
Patch Notes
Added magic damage to items:
Evasive Momentum (Silver Thread): now grants a damage bonus to both physical and magic damage.
Neurotoxin (Vipers Coil): now reduces both physical and magic damage output.
Spirit Harvest (Soul Prism): kill-count damage bonus now applies to physical and magic damage.
Symbiotic Overgrowth (Fungal Spore): damage multiplier now affects both physical and magic damage.
Poison Debuff Adjustments
Poison damage reworked from a flat value to a percentage of the target’s max HP.
Relevant item: Serpent Fang.
General Updates
Minimum active drop items reduced to 5.
Updated starting unlocks: 2 physical damage items, 2 magic damage items, 1 HP item.
Improved item descriptions for clearer damage type communication.
Updated UI elements to better explain core mechanics.
All your feedback is greatly appreciated, thank you for playing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
