Full notes
Full Diehard Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Hi everyone, This is only a small patch that doesn't contain anything particularly exciting, but it does fix a critical issue with one of the perks not working. Changelog:
The Sword Damage+ perk has been fixed and will now work correctly.
Sprites (the evil fairy things that attack with status effects) have had the Blind status effect added to their possible attacks.
A red badge with the letter "A" will appear on top of the next activatable ability (Voodoo or Reflex) on the HUD.
Diehard and Large Eye enemies have had their movement speed decreased slightly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
