Full notes
Full Die to Survive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Die to Survive changes
Update Notes Playtest v. 1.0.5
Fixes::
System message "ray tracing geometry over budget" should not apear any longer
Changes::
Weapons balancing::
Rifle -> Damage increased, Ammo increased (+1 Bullet), Reload speed slightly increased
Enemies:
Size increased (available as selectable option: Arcade/Standard)
UI / Gamesettings:
Added selectable option within Gamesettings menu. Arcade and Standart sized enemies.
(As this is experimental at the moment, it only effects Level 1 for testing purposes first)
Source
Changelog.gg summarizes and formats this update. How we read updates.
