In this update3
Full notes
Full Die in the Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Server
- Balance
- UI and audio
- Security
Die in the Dungeon changes
Hi everyone!
The next big update is now live! Let's go over all the changes:
🐉 The Dragonswipe's Hoard: Introducing Challenges!
After many rumors, the nest of the feared Dragonswipe has finally been unearthed. This greedy beast commands a shady dragonfly gang with only one goal in mind: your precious gold coins!
Your first encounter with these scoundrels will probably be the deceptively adorable Dimeonflies. These creatures use their harmless appearance to lure adventurers into trusting them and... running off with their money!
For those who feel ripped off, there is only one option: venture deep into the Monarch Grove and face the leader itself: the Dragonswipe. Among its treasure hoard, you will notice a few relics to aid you during battle... if you follow their respective challenges, of course. Who knows, maybe you'll be able to keep them at the end?
But you might be wondering: what are challenges exactly? Challenges are rules you can follow during battle in order to receive certain rewards afterward. Once the Dragonswipe is defeated, more than 30 challenges will start appearing during battles. They're optional, but completing them will certainly give you an advantage during your time in the dungeon!
📣 Join the Tester Ranks!
As more and more content gets added to the game, we're looking to expand our reliable tester team with new faces!
If you are passionate about Die in the Dungeon and want to know everything there is to discover about the game, don't hesitate to send your application now!
To join the tester ranks, you only need two things:
A Discord account (click here to access Die in the Dungeon's server!)
No fear of bugs (in all their forms!)
👉 Apply to be a tester here: https://forms.gle/iTqU5f5QStHrbhRv9
Steam post image (Thanks to TwoFort from the Discord server for creating this image! 💚)
🗒️ Full Changelog for Build 116.0f2 (4.5.0)
Added new enemy: Dimeonfly.
Added new elite enemy: Dragonswipe.
Added new unlockable challenges system.
Added new challenge: "Old School Cool" → Do not gain Block over your Max HP value.
Added new challenge: "Enforced Curfew" → On odd/even turns, do not use Attack Dice.
Added new challenge: "This One Is Gonna Hurt..." → On odd/even turns, do not use Block Dice.
Added new challenge: "Self-medication Prohibited" → On odd/even turns, do not use Heal Dice.
Added new challenge: "Raw Power" → On odd/even turns, do not use Boost Dice.
Added new challenge: "Base 10" → No player modifier can exceed 10.
Added new challenge: "Make It Look Hard!" → Do not end the battle with full HP.
Added new challenge: "Can You Do This All Day?" → Do not end the battle until at least Turn 7.
Added new challenge: "Don't Drink and Dice" → Do not use potions.
Added new challenge: "Bathroom Break" → On odd/even turns, do not deal damage to enemies using dice.
Added new challenge: "Target Acquired" → Do not change enemy target.
Added new challenge: "No Cheating!" → Do not draw dice using the Draw button.
Added new challenge: "The Die Is Cast" → Do not reroll dice using the Reroll button.
Added new challenge: "Up to Eleven" → End the battle with more than 10 Poisonous.
Added new challenge: "Speed Limit" → Do not use dice with the Flash property or Haste slots.
Added new challenge: "Can't Touch Dice" → Do not unlock dice on the board.
Added new challenge: "Frugality" → Do not end odd/even turns with more than 3 dice on the board.
Added new challenge: "Twisted Order" → Kill enemies from highest to lowest Max HP.
Added new challenge: "Patience is a Virtue" → Do not kill more than 1 enemy per turn.
Added new challenge: "Year of Abundance" → Always end your turn with 1 or more remaining Energy.
Added new challenge: "Balancing Act" → Do not have more than 2 odd/even dice on the board at the end of the turn.
Added new challenge: "Falling Into Place" → Boost Dice should always have dice on all target slots.
Added new challenge: "Out of Freebies" → On odd/even turns, do not use D4 dice.
Added new challenge: "Slow Start" → Do not use any Energy on Turn 1.
Added new challenge: "Masochist" → End the battle with half of your Max HP or less.
Added new challenge: "Security Distance" → Do not place any dice next to another.
Added new challenge: "Pick on the Weak" → Only kill enemies when they have 5 HP or less.
Added 15+ new challenge rewards.
- Added new relicBlank Sheet. When you fail a challenge, replace it with a new challenge.
Added new relic: Handwritten Code. Challenges cannot fail on Turn 1.
Added new relic: Mask of Apathy. When you fail a challenge, heal +10 HP.
Added new achievement: Defeat the Dragonswipe. → Unlocks challenge system.
Added new achievement: Complete a run without any failed challenges → Unlocks Mask of Apathy relic.
Added new achievement: Complete 5 or more challenges in the same run → Unlocks Handwritten Code relic.
Added new achievement: Complete 30 or more total challenges → Unlocks Blank Sheet relic.
Modified Plenun enemy to avoid healing when no other enemy is present.
Fixed Bloody Fang incorrectly trying to heal dead players.
Fixed softlock in The Collector event when the deck included fewer than 6 dice.
Fixed Infected slots increasing in size.
Fixed Booster modifier incorrectly showing on certain enemies.
Fixed Amphibian Plush incorrectly removing blocked damage.
Fixed multiple Shop properties incorrectly showing the word "property" twice.
👀 A New Challenger Approaches...
Before we go, we just got some exclusive footage from the Frog Reporter! Apparently, it's a close-up of the rumored frog who's been spotted near the dungeon entrance lately...
Come, let's take a look:
Wait, is she planning to... enter the dungeon!?
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That’s all for today!
Thank you for playing! 🐸💚
the ATICO team
Source
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