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Steam News7 January 20242y ago

Die Cook v1.02 Update

Hello Chefs! We have another update, and this one may seem small but has some key changes that should make the game balance a lot better overall.

Full notes

Full Die Cook update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Chefs!

What changed

0 fixes3 additions6 changes0 removals
  • Balance
  • Gameplay
  • Store
changedWe have another update, and this one may seem small but has some key changes that should make the game balance a lot better overall. It'll still be very tough early on if you start as a high wage employee and with multiple food items, but the mid-late game should be less of a breeze and obtaining a 5-Star rating will take longer and require a lot more upgrades to obtain.
changedUpgrades that affect # of tickets have been tweaked for a better mid-late game experience.
changedUpgrade descriptions have been updated.
changedUpgrade prices and upkeep have been adjusted for better balancing.
changedHidden rating cap is now affected by # of items on your menu, # of upgrades purchased, and # of incoming tickets in a single day.
addedNew hidden achievement added for an easter egg that was already in the game.

Die Cook changes

changedWe have another update, and this one may seem small but has some key changes that should make the game balance a lot better overall. It'll still be very tough early on if you start as a high wage employee and with multiple food items, but the mid-late game should be less of a breeze and obtaining a 5-Star rating will take longer and require a lot more upgrades to obtain.
changedUpgrades that affect # of tickets have been tweaked for a better mid-late game experience.
changedUpgrade descriptions have been updated.
changedUpgrade prices and upkeep have been adjusted for better balancing.
changedHidden rating cap is now affected by # of items on your menu, # of upgrades purchased, and # of incoming tickets in a single day.

We have another update, and this one may seem small but has some key changes that should make the game balance a lot better overall. It'll still be very tough early on if you start as a high wage employee and with multiple food items, but the mid-late game should be less of a breeze and obtaining a 5-Star rating will take longer and require a lot more upgrades to obtain.

Changes:

  • Upgrades that affect # of tickets have been tweaked for a better mid-late game experience.

  • Upgrade descriptions have been updated.

  • Upgrade prices and upkeep have been adjusted for better balancing.

  • Hidden rating cap is now affected by # of items on your menu, # of upgrades purchased, and # of incoming tickets in a single day.

  • New hidden achievement added for an easter egg that was already in the game.

  • Version # added to main menu.

Bug Fixes:

  • New upgrade data or changes will load into an existing save.

  • Achievement stat tracking updated to fix a couple that weren't working.

Source

Steam News / 7 January 2024

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