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Steam News5 January 20242y ago

Die Cook v1.01

Various changes implemented in this update. Mostly fixes for mechanics and some balancing adjustments on items that weren't working as expected. Balancing tweaks & other changes: Orders per hour calculation adjusted.

Full notes

Full Die Cook update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
changedOrders per hour calculation adjusted. Rating factors into potential additional orders.
changedGroup size (parking lot upgrade) properly factoring into orders.
changedUpgrade level not applying correctly upon loading a save.

Die Cook changes

changedOrders per hour calculation adjusted. Rating factors into potential additional orders.
changedGroup size (parking lot upgrade) properly factoring into orders.
changedUpgrade level not applying correctly upon loading a save.

Various changes implemented in this update. Mostly fixes for mechanics and some balancing adjustments on items that weren't working as expected.

Balancing tweaks & other changes:

  • Orders per hour calculation adjusted. Rating factors into potential additional orders.

  • Group size (parking lot upgrade) properly factoring into orders.

  • Rating calculation adjustment. Rating cap factors in total # of active menu items.

Squashed Bugs:

  • Firing an employee after a roll and using their dice.

  • Upgrade level not applying correctly upon loading a save.

  • Weekly stats summary screen.

  • Using a special "Cook" dice on cold foods.

Source

Steam News / 5 January 2024

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