Full notes
Full Dicealot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Balance
- UI and audio
Dicealot changes
The main themes of this are addressing player feedback, and controls. Namely the key rebinding, the adjustable game-speed, and dice that are unscoreable are now auto-unheld, when you try and score with them.
Added moving arrows to tutorial
Fixed new dice highlight animations
Fixed some celebration particles going outside of the frame
Fixed House Gorbast effect not scaling properly
Tweaked Map Reward item positioning and scale
Fixed incorrect Charm effect value stacking
Heal and damage values of 0 are now not shown
Added time-scale menu (in-game mini menu)
Non-scoreable PWR dice now return to the play-board on Roll/Strike
Added key re-binding menu
Fixed issue with discovery data resetting resetting default unlocks
Added effect for roll-overs
Added effect for first hand, 6 dice scoreable situations
Added tracking zoom for single dice-rolls
Added music sound-ducking for single-dice roll moment
Added on-hover noises for buttons in main-menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
