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Steam News27 May 20261mo ago

Paradox Tower Announcement

Hello Ember here, It has been quite a while huh ? I'm proud to announce our next game project: Paradox Tower. View on Steam The game will please fans of simple RPGs, incremental games and puzzles.

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Full Dice 'n Goblins update

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Repeated intro

Hello Ember here, It has been quite a while huh ? I'm proud to announce our next game project: Paradox Tower.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
changedThe gameplay is seemingly simple; you pick up power-ups and beat up monster. There's no random. The order you pick this up will be very important!
changedNow, story time a bit! After a release of Dice'n Goblins, I wanted to make another dungeon crawler. I'm really a fan of Labyrinth of Refrain/Galleria as you might have noticed with the movement and roaming enemies in Dice'n Goblins. But they are big games! After a few months, I realised that I needed more time and funds to make this a reality. I was not advancing one bit.
changedMeanwhile, I had this Magic Tower idea for a long time, maybe since 2022? I did a little prototype, and in only a couple days, I had something fun and that looked okay. After a month, I had a couple levels and was playtesting it with close friends, and I could see they were liking it. After a couple more months, I made strangers try it, and they were sucked in by the gameplay, like hypnotised. This is when I knew that I managed to recreate what I like so much in this kind of games! I hope you will love it! Wishlist and share it! so i can do a bigger crawler

Dice 'n Goblins changes

changedThe gameplay is seemingly simple; you pick up power-ups and beat up monster. There's no random. The order you pick this up will be very important!
changedNow, story time a bit! After a release of Dice'n Goblins, I wanted to make another dungeon crawler. I'm really a fan of Labyrinth of Refrain/Galleria as you might have noticed with the movement and roaming enemies in Dice'n Goblins. But they are big games! After a few months, I realised that I needed more time and funds to make this a reality. I was not advancing one bit.
changedMeanwhile, I had this Magic Tower idea for a long time, maybe since 2022? I did a little prototype, and in only a couple days, I had something fun and that looked okay. After a month, I had a couple levels and was playtesting it with close friends, and I could see they were liking it. After a couple more months, I made strangers try it, and they were sucked in by the gameplay, like hypnotised. This is when I knew that I managed to recreate what I like so much in this kind of games! I hope you will love it! Wishlist and share it! so i can do a bigger crawler

View on Steam

The game will please fans of simple RPGs, incremental games and puzzles. It's inspired by "Magic Tower" kind of games. It will follow the story of a witch, Eternia, and her demon cat Bubu, across the tower and time! Please wishlist it and share it around.

The gameplay is seemingly simple; you pick up power-ups and beat up monster. There's no random. The order you pick this up will be very important!

Now, story time a bit! After a release of Dice'n Goblins, I wanted to make another dungeon crawler. I'm really a fan of Labyrinth of Refrain/Galleria as you might have noticed with the movement and roaming enemies in Dice'n Goblins. But they are big games! After a few months, I realised that I needed more time and funds to make this a reality. I was not advancing one bit.

Meanwhile, I had this Magic Tower idea for a long time, maybe since 2022? I did a little prototype, and in only a couple days, I had something fun and that looked okay. After a month, I had a couple levels and was playtesting it with close friends, and I could see they were liking it. After a couple more months, I made strangers try it, and they were sucked in by the gameplay, like hypnotised. This is when I knew that I managed to recreate what I like so much in this kind of games! I hope you will love it! Wishlist and share it! so i can do a bigger crawler

Source

Steam News / 27 May 2026

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