Full notes
Full Dice 'n Goblins update
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What changed
- Fixes
- Maps
- Gameplay
Dice 'n Goblins changes
We're updating the game for your enjoyement,
Bugfixes:
Fixed a soft lock on Skill Tree
Fixed the map in Lighthouse so you can't fall and get stuck in some stairs
Fixed a bug that could make you gain speed on Credits
Fixed a bug where level 2 boss would be counted as beaten, if you lost to him and reloaded
Fixed a bug where a door in level 10 could not be passed via walking like any other doors
QoL:
You can now right-click instead of drag and drop on the dice during combat.
Now Achievements are also checked whenever you load a save. If you had a connection issue preventing Achievement unlock, it still unlocks it at next load
Misc:
Reduced the game size by 20%
EN, JP, and FR text updates
Expanded the Credit section to include new assets
As always, if you encounter any issue, hit the Steam Forums, send us an email at hello@tsukumogami.software or join our discord.
Enjoy your time in the dungeon,
Source
Changelog.gg summarizes and formats this update. How we read updates.
