In this update9
Full notes
Full Dice Hero: The Unoriginal Story update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Dice Hero: The Unoriginal Story changes
Feature
Endless Mode
Once the Void Dragon is slain you can enter Endless Mode and play harder and harder units until you die.
Leaderboard
There will be leaderboards for each character
Corrupted Champions
Endless Champions
Blessings
Unique Character Blessing
Archer's Blessing - On roll each Triple give +2 Attack.
Knight's Blessing - Whenever you take damage, gain 1 Fortified.
Samurai's Blessing - Whenever you deal damage, apply 2 Poison.
Sorcerer's Blessing - On roll each Pair give +1 Strength. On roll each Triple give +1 Endurance.
Traveler's Blessing - Select an additional option in Town. May select multiple of same in Town.
Shrine
Blinded Precision - Whenever Enemy take damage, gain 1 Counter on Blinded Precision. At start of turn gain 1 Precision for each Counter on Blinded Precision. At start of turn gain 1 Blind for each Counter on Blinded Precision.
Champions's Guilt - Whenever you apply Fatigue to Enemy, also apply 1 Weakness.
Flum Block - If your total roll is equal or less than 20, gain 5 Block for each Dice you own.
Elite
Logical Thinking - Start with 1 Attack for each empty slot.
Resilient Heart - Whenever you gain a Debuff, gain 1 Counter on Resilient Heart. At end of combat remove all Counter and gain 1 Health for each Counter removed.
Shadow's Grace - Every time an enemy misses an attack, add 1 Counter to Shadow's Grace. At the start of combat, Enemy gain Blind equal to the number of Counters on Shadow's Grace.
Boss
Echoing Exertion - Gain 1 Fatigue whenever you use an Item, but the Item is triggered twice.
Changes
Renamed Grinded Feather to Grinding Monstera
Corruption
Endless Corruption
These are only selectable when Endless mode is active
Clot Blood - Enemy gain 10% Health
Hellish Precision - Each enemy gain +1 Attack.
Demonspike Surge - Each enemy gain +2 Thorn.
Dice Upgrade - Upgrade a random dice on each enemy type.
Dreadlord's Might - Each enemy gain +1 Strength.
Hellish Precision - Each enemy gain +10 Precision.
Netherstone Bastion - Each enemy gain +1 Fortified.
Unholy Stamina - Each enemy gain +1 Endurance.
Endless Void Corruption
Each time the Void Dragon is killed these Corruptions will be added.
Dice Transform - Upgrade all enemy dice twice.
Iron Blood - Enemy gain +500 Health.
Attacks
Stun - Does nothing. Remove Stun.
Audio
Added new music for menu
Added unique battle music for each world.
Source
Changelog.gg summarizes and formats this update. How we read updates.
