In this update5
Full notes
Full Dice Gun Commando update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Performance
Dice Gun Commando changes
We've updated the Dice Gun Commando demo! Take your fight against the cosmic horrors to the next waves level!
tl;dr
Boss fights!
New gun!
New statuses!
New mods!
More flashy green UI!
Fixed bugs!
Boss Fights
On some waves, a Boss mob appears that you have to kill! Bosses roll Ability Dice that determine what abilities they use against you and Strength Dice that determine how powerful the ability is!
At the end of the run, you fight against the ultimate boss: the Chaos Lord itself!
New Content
Introducing: the Lightning Gun! It fires faster based on its dice roll!
Two new Statuses: Slow and Madness!
Slow makes mobs slower!
Madness makes mobs attack each other!
Two new Mods: Concussive Rounds and Touch of Madness!
Improvements
Dice now stacked by quantity in the Inventory!
Your own Poison Clouds no longer damage you!
Mob-spawned Poison Clouds now called Corruption Clouds and colored purple!
Waves are tougher now!
Status icons reworked!
Gun HUD shows when mods trigger and which dice triggered them!
Mods show a warning when they can't be triggered!
Adding dice to a gun now previews how the gun's stats change!
Some mods rebalanced to be more challenging to trigger!
Changed brightness to be more readable at darker settings!
Bugfixes
Crashes fixed!
Engineer's shield now consistently adding/removing Immunity!
Focus losses with Controller fixed!
Mods no longer trigger while unequipped!
Mod trigger stacking works properly!
And lots more but that's boring to read nobody cares!
Go play the updated demo now! Join our Discord and let us know what you think!
(note to self: cut down on the exclamation marks before posting)
Source
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