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Steam News12 June 202623d ago

Bullet Fest demo bugfix v0.3.1.7

Another round of minor changes and fixes for Bullet Fest. Changes: Player damage feedback flashes made more prominent. Added red overlay that slowly fades in as player's health nears zero.

Full notes

Full Dice Gun Commando update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions2 changes0 removals
  • Balance
  • UI and audio
  • Performance
  • Gameplay
changedPlayer damage feedback flashes made more prominent.
addedAdded red overlay that slowly fades in as player's health nears zero.
changedPlayer sprite flashes when taking damage (blue for shield, red for health).
addedBleed bar effects added to player health and shield HUD.
addedCorruption bar added to player health HUD.
addedParticles added to player corruption HUD icon.

Dice Gun Commando changes

changedPlayer damage feedback flashes made more prominent.
addedAdded red overlay that slowly fades in as player's health nears zero.
changedPlayer sprite flashes when taking damage (blue for shield, red for health).
addedBleed bar effects added to player health and shield HUD.
addedCorruption bar added to player health HUD.

Another round of minor changes and fixes for Bullet Fest.

Changes:

  • Player damage feedback flashes made more prominent.

  • Added red overlay that slowly fades in as player's health nears zero.

  • Player sprite flashes when taking damage (blue for shield, red for health).

  • Bleed bar effects added to player health and shield HUD.

  • Corruption bar added to player health HUD.

  • Particles added to player corruption HUD icon.

Bugfixes:

  • Fix crash when madness expiry disconnects from a target that was recently removed.

  • Fix explosion-based AOEs not damaging all mobs in the explosion radius.

  • Fix rare case where movement input sticks in one direction.

  • Fix multiple rare issues where previewing dice glitches the game.

Source

Steam News / 12 June 2026

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