Full notes
Full Dice Dice Baby update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Compatibility
- Gameplay
- Fixes
Added a new option to allow playing with all locked lucky charms. Activating this option will make all locked charms appear in the shop as if you had completed the associated challenge. This option is designed for players who don't want to go through the hustle of completing all challenges to experience the game content and just want a more relaxed experience. More completionist players can still keep this option disabled to experience the intended unlock flow and get access to the content in a more legit way. Please note that visual customization (board colors, patterns...) still require completing runs to unlock. The challenges and steam achievements also still require completing runs with full synergies to unlock, even if you activate the option.
Added controller support for keyboard controls. If you play on steamdeck, you can now restart the run and display dice levels using the gamepad.
The hot dice synergy effect lvl 2 has been reduced from +1 mult. per combination to +0.5 per combination after the first.
Fixed a bug that made the bundle of cash reduce the cost of rerolling the perk shop by 2 instead of 1.
Fixed a bug where you could drag and sell dice while in the painting selection flow.
Fixed a bug that caused a break of the piped dice XP flow.
Fixed a bug that allowed using the brass knuckles even when the charm was disabled.
Source
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