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Steam News6 November 20257mo ago

Update notes 1.0.1

Added a save backup system. After several reports of save files being reset because of a steam cloud error, I decided to add a system that will create a local copy of the player's save every time they unlock something i

Full notes

Full Dice Dice Baby update

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What changed

5 fixes2 additions4 changes0 removals
  • Gameplay
  • Events
  • Store
  • Fixes
  • UI and audio
addedAdded a save backup system . After several reports of save files being reset because of a steam cloud error, I decided to add a system that will create a local copy of the player's save every time they unlock something in the game. This should allow recovering the player's progression in case of a cloud error.
changedThe target scores of the rounds after the end of a run (endless mode) have been drastically increased. Previous scores increased way to slowly to really challenge a build and games lasted too long.
changedThe dumbbell has been reworked: It now gives +6 score for each time dice have been rerolled in the current round.
changedThe key has been reworked: It is now the rusty key . When equipped, the shop sections randomly lock when leaving the shop.
changedThe rulebook has been reduced from +1 mult. per banked dice to +0.7.
addedNew combinations description texts have been rewritten to better explain how to form the combination.
  • Added a save backup system. After several reports of save files being reset because of a steam cloud error, I decided to add a system that will create a local copy of the player's save every time they unlock something in the game. This should allow recovering the player's progression in case of a cloud error.

  • The target scores of the rounds after the end of a run (endless mode) have been drastically increased. Previous scores increased way to slowly to really challenge a build and games lasted too long.

  • The dumbbell has been reworked: It now gives +6 score for each time dice have been rerolled in the current round.

  • The fancy monocle has been nerfed and now doesn't count itself in the mult.

  • The key has been reworked: It is now the rusty key. When equipped, the shop sections randomly lock when leaving the shop.

  • The rulebook has been reduced from +1 mult. per banked dice to +0.7.

  • New combinations description texts have been rewritten to better explain how to form the combination.

  • Fixed a display issue on the endgame panel when finishing a run after the final round

  • Fixed a small bug where music was not looping properly

  • Fixed a bug preventing house rule from unlocking in the collection if they were completed at the final round

  • Fixed an issue preventing from changing the game language

  • Fixed the incorrect number of total challenges in the collection.

Source

Steam News / 6 November 2025

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