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Steam News6 March 20264mo ago

Dice A Million 1.0.19 (QoL + some balance)

Here's another big patch! I was gonna wait a few days to push this one but a pretty big bug regarding a certain hand was discovered (it basically made its gimmick not work lol) so I decided to push it as it is.

Full notes

Full Dice A Million update

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What changed

10 fixes4 additions7 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
  • Fixes
  • UI and audio
changedHere's another big patch! I was gonna wait a few days to push this one but a pretty big bug regarding a certain hand was discovered (it basically made its gimmick not work lol) so I decided to push it as it is. I've included a good amount of QoL features you've been asking for, and also reworked Alphabet Block!
changed(still thinking on the boss reroll mechanic, I'll have something for testing on a beta branch by next week ;))
changedDice Balance:
changedReworked Alphabet Block:
changedBoss Balance:
changedReduced The Dusty's explosive area

Dice A Million changes

changedHere's another big patch! I was gonna wait a few days to push this one but a pretty big bug regarding a certain hand was discovered (it basically made its gimmick not work lol) so I decided to push it as it is. I've included a good amount of QoL features you've been asking for, and also reworked Alphabet Block!
changed(still thinking on the boss reroll mechanic, I'll have something for testing on a beta branch by next week ;))
changedDice Balance:
changedReworked Alphabet Block:
changedBoss Balance:

Here's another big patch! I was gonna wait a few days to push this one but a pretty big bug regarding a certain hand was discovered (it basically made its gimmick not work lol) so I decided to push it as it is. I've included a good amount of QoL features you've been asking for, and also reworked Alphabet Block!

hope you enjoy, let me know your opinions on this one :)

(still thinking on the boss reroll mechanic, I'll have something for testing on a beta branch by next week ;))

have a good weekend!

Dice Balance:

  • Reworked Alphabet Block:

Now instead of the effect, permanently copies the face value of a nearby die, making it useful for copying high faced dice

-Magic 8 Ball is now rare

  • Mono Token is now always face 0, and triggers its effect mid roll, similar to how Mimic Die works.

Boss Balance:

  • Reduced The Dusty's explosive area

QoL:

  • Reworked the extra dice spawn code, should be more consistent overall and trigger dice copies in their intended order, as well as eliminating infinite loops (I tried doing this a couple of patches ago but broke the code accidentally and just decided to quickly revert the changes and revisit this later)

  • You can now press A on your keyboard to use autoselect (if enabled)

  • Added up and down arrows to stats on the hand select menu alongside green/red colors, for accesibility reasons

  • You can now click on select dots on the hand select menu to quickly scroll through the hands

  • Added a safety delay when trying to roll with no dice on controller, to avoid accidental rolls

Bugfixes:

  • Fixed Bicolor Hand main mechanic being broken

  • Fixed NaN score not resetting while in The Vortex

  • Fixed not being able to buy dice with NaN score

  • Fixed buying something with NaN price not subtracting anything to your score

  • Fixed shattered die resetting your score when buying with NaN

  • Fixed the Power VI Blue Hand unlock not always unlocking as intended

  • Fixed Sudoku and Dicecoin not unlocking when having Skip Animations on

  • Fixed Skip Rolls button spawning in unintended places when loading a run

  • Fixed Ruby Stamps from chests having the silver sprite

  • Fixed Tesseract and Magnetic Die creating an infinite loop

Source

Steam News / 6 March 2026

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